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Multi-Threading & Mutation
On mutation, how it subtly occurs in single-threaded code, and how it can disrupt the process of upgrading single-threaded code to being multi-threaded.
Mar 12
•
Ryan Fleury
50
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Multi-Threading & Mutation
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January 2024
From-Scratch Data Structures In The Codebase
Walking through techniques & helpers for building data structures in the Hidden Grove codebase.
Jan 1
•
Ryan Fleury
1:07:22
22
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From-Scratch Data Structures In The Codebase
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December 2023
Intro To The Codebase, Part V: Strings
Outlining and walking through the base layer's string code, which has helped me write much simpler, more flexible, more dynamic, and more robust string…
Dec 31, 2023
•
Ryan Fleury
43:22
20
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Intro To The Codebase, Part V: Strings
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The Easiest Way To Handle Errors Is To Not Have Them
On structuring code in an "error-free" way.
Dec 29, 2023
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Ryan Fleury
67
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The Easiest Way To Handle Errors Is To Not Have Them
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July 2023
Factorio, Mutation, & Lossiness
On Factorio, the high-level term "data transforms", how data transforms are practically implemented, and tradeoffs to consider in various implementation…
Jul 26, 2023
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Ryan Fleury
36
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Factorio, Mutation, & Lossiness
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The Marketplace Of Ideals
On Handmade, polarizing Internet debate, rational discussion, controversial personas, tribal conflict, and how they relate to the future of computing.
Jul 19, 2023
•
Ryan Fleury
62
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The Marketplace Of Ideals
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Intro To The Codebase, Part IV: Memory Management
Outlining the codebase's arena-centric strategy for memory management, and touring some relevant code.
Jul 16, 2023
•
Ryan Fleury
32:35
21
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Intro To The Codebase, Part IV: Memory Management
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Intro To The Codebase, Part III: Using Base Math
A tour through the base layer's math types and operations, prepared to make writing C math code much easier.
Jul 7, 2023
•
Ryan Fleury
17:47
20
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Intro To The Codebase, Part III: Using Base Math
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Intro To The Codebase, Part II: Getting Around
How the codebase is organized, how the code is named and written, and how I get around it.
Jul 7, 2023
•
Ryan Fleury
57:26
28
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Intro To The Codebase, Part II: Getting Around
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Intro To The Codebase, Part I: Windows Dev Environment Setup
Six steps to set up an x64 Windows development environment for doing C programming with the Hidden Grove codebase.
Jul 5, 2023
•
Ryan Fleury
42:01
24
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Intro To The Codebase, Part I: Windows Dev Environment Setup
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June 2023
Software Kingdoms
On economic principles, free & open source software, and paywalls.
Jun 21, 2023
•
Ryan Fleury
36
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Software Kingdoms
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The Hidden Grove Project
On the Hidden Grove project—my media, community, and codebase to build an alternative computing foundation in favor of computing freedom, design…
Jun 7, 2023
•
Ryan Fleury
29
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The Hidden Grove Project
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